Workshop › Snake › Step 10 of 28

A direction to move in

What we are doing

The head always moves right because update adds 1 to x. We keep the direction in a variable dir instead, so it can change.

```js
let dir = { x: 1, y: 0 }

function update() {
  head.x += dir.x
  head.y += dir.y
}
```

What it means

Your turn

  1. Under let head = ... write let dir = { x: 1, y: 0 }.
  2. In update, replace head.x += 1 with the two lines using dir.

Skills: Game states

All steps

  1. Find the canvas
  2. Get the pen
  3. Paint the board
  4. Think in cells
  5. Keep the position in a variable
  6. A function that draws
  7. A function that moves
  8. The game loop
  9. Slow it down
  10. A direction to move in
  11. Steer with the arrow keys
  12. A body made of a list
  13. Move the whole body
  14. Pick a spot for the food
  15. Draw the food
  16. Eat and grow
  17. Never put food on the snake
  18. A table of turns
  19. No U-turns
  20. Crash into the walls
  21. Crash into yourself
  22. The game over message
  23. Show the score
  24. One function that starts a game
  25. Play again with Space
  26. Remember the best score
  27. Speed up as you grow
  28. Build it yourself: through the walls