Workshop › Simon Says Colors › Step 26 of 27
When the game is over, the message also shows the best score: Wrong! Best 4. Click to retry. There is always a number
to beat.
```js
if (state === 'over') message = 'Wrong! Best ' + best + '. Click to retry'
```+: 'Wrong! Best ', the number, and '. Click to retry'.In draw, change the 'over' message as shown.
Skills: Drawing on a canvas
← Save the best score Build it yourself: no dawdling →