Workshop › Simon Says Colors › Step 12 of 27

Go dark again

What we are doing

Every frame, update counts litFor down by one. When it reaches zero, the light goes out: lit becomes -1. The loop now updates, then draws.

```js
function update() {
  if (litFor > 0) {
    litFor -= 1
    if (litFor === 0) lit = -1
  }
}

function loop() {
  update()
  draw()
```

What it means

Your turn

  1. Above function draw, write update and an empty line.
  2. In loop, write update() above draw().

Skills: The game loop, Game states

All steps

  1. Get the canvas and the pen
  2. A dark board
  3. The first pad
  4. Two colors for every pad
  5. All four pads
  6. A function that draws
  7. Light a pad
  8. Draw again and again
  9. The sequence to remember
  10. Show the round
  11. Light a pad for a while
  12. Go dark again
  13. The computer shows a pad
  14. Show the whole sequence
  15. Watch, then your turn
  16. Check each press
  17. Play with the keyboard
  18. Which pad is at a point?
  19. Play with the mouse
  20. Progress and mistakes
  21. A function for a new game
  22. Click to retry
  23. Light up when pressed
  24. Faster and faster
  25. Save the best score
  26. Show the best score
  27. Build it yourself: no dawdling