Workshop › Simon Says Colors › Step 7 of 27

Light a pad

What we are doing

One variable, lit, says which pad is lit (-1 for none). Each pad picks its bright color if it is the lit pad, and its dim color otherwise. Whatever lights a pad later only has to change lit.

```js
let lit = -1 // the pad lit right now, or -1

    ctx.fillStyle = i === lit ? pad.lit : pad.dim
```

What it means

Your turn

  1. Under PADS, leave an empty line and write the lit line.
  2. In draw, change ctx.fillStyle = pad.dim as shown.

Skills: Game states

All steps

  1. Get the canvas and the pen
  2. A dark board
  3. The first pad
  4. Two colors for every pad
  5. All four pads
  6. A function that draws
  7. Light a pad
  8. Draw again and again
  9. The sequence to remember
  10. Show the round
  11. Light a pad for a while
  12. Go dark again
  13. The computer shows a pad
  14. Show the whole sequence
  15. Watch, then your turn
  16. Check each press
  17. Play with the keyboard
  18. Which pad is at a point?
  19. Play with the mouse
  20. Progress and mistakes
  21. A function for a new game
  22. Click to retry
  23. Light up when pressed
  24. Faster and faster
  25. Save the best score
  26. Show the best score
  27. Build it yourself: no dawdling