Workshop › Battleship › Step 4 of 35

Draw again and again

What we are doing

Shots will change the picture. We put the drawing in draw and redraw it about 60 times a second with a game loop.

```js
function draw() {
  ctx.fillStyle = '#0f172a'
  ctx.fillRect(0, 0, canvas.width, canvas.height)

  drawSea(SEA, BIG)

  ctx.fillStyle = 'white'
  ctx.font = 'bold 14px sans-serif'
  ctx.fillText('Your fleet', HOME.x, HOME.y - 10)
  drawSea(HOME, SMALL)
}

function loop() {
  draw()
  requestAnimationFrame(loop)
}

requestAnimationFrame(loop)
```

What it means

Your turn

Wrap the drawing lines at the bottom in function draw() { ... }, then write loop and the line that starts it.

Skills: The game loop

All steps

  1. A 10 by 10 sea
  2. A function for any sea
  3. Your own sea
  4. Draw again and again
  5. Grids and ships as lists
  6. A random fleet
  7. Two fleets
  8. Which ship is here?
  9. Fire at a square
  10. Show the shots
  11. Your shot
  12. Tap to fire
  13. A message line
  14. Hit or miss?
  15. See your own fleet
  16. Sinking ships
  17. Darker hits on a sunk ship
  18. Outline sunk ships
  19. Win in as few shots as you can
  20. A record of their shots
  21. Take turns
  22. The computer shoots back
  23. You can lose too
  24. A heat map
  25. Shoot the hottest square
  26. Hunt around a hit
  27. See the heat map
  28. H for heat
  29. Show their ships at the end
  30. A keyboard cursor
  31. Move with the arrows
  32. Fire with Enter, play again
  33. Your best game
  34. A side panel
  35. Build it yourself: ships apart