Workshop › Doodle Jump-style Climber › Step 6 of 24

Through the sides

What we are doing

Like the real game, leaving one side brings you back on the other. When the player's middle goes past an edge, it jumps by the width of the canvas.

```js
// Walking off one side brings you back on the other.
if (player.x + player.w / 2 < 0) player.x += canvas.width
if (player.x + player.w / 2 > canvas.width) player.x -= canvas.width
```

What it means

Your turn

In update, under the steering lines, write the comment and the two lines.

Skills: Game states

All steps

  1. The jumper
  2. Draw again and again
  3. Gravity
  4. Bounce
  5. Steer left and right
  6. Through the sides
  7. Half here, half there
  8. Touch steering
  9. Platforms
  10. Land on platforms
  11. A camera that follows
  12. Lines on the wall
  13. How hard should it be?
  14. Endless platforms
  15. Miss and fall
  16. Play again
  17. Tap to play again
  18. Score is height
  19. Best score
  20. Kinds of platform
  21. Moving platforms
  22. Traps
  23. It breaks!
  24. Build it yourself: springs