Workshop › Memory › Step 8 of 25

A card's corner

What we are doing

Two small functions turn a card's column and row into pixels: cardX and cardY return the card's left and top edges, with the formulas from the grid loops.

```js
function cardX(card) {
  return GAP + card.col * (CARD + GAP)
}

function cardY(card) {
  return TOP + GAP + card.row * (CARD + GAP)
}
```

What it means

Your turn

Under newGame, write cardX and cardY with empty lines between them. Press Run.

Skills: Functions

All steps

  1. Get the canvas and the pen
  2. The table
  3. One card
  4. A row of cards
  5. Four rows
  6. Every fruit twice
  7. Cards that know themselves
  8. A card's corner
  9. Draw the cards from the list
  10. Draw again and again
  11. The face of a card
  12. A fair shuffle
  13. Which card is at a point?
  14. Click to turn a card
  15. One place for the rules
  16. Two cards at a time
  17. Pair or no pair
  18. Count the moves
  19. Show moves and pairs
  20. All pairs found
  21. Play again
  22. A number that follows
  23. Swap sides halfway
  24. Animate the turn
  25. Build it yourself: your best game