Workshop › Memory › Step 4 of 25

A row of cards

What we are doing

Instead of four nearly identical lines, a for loop draws a row of four cards. Card col starts at GAP + col * (CARD + GAP): each card is one card plus one gap further right.

```js
for (let col = 0; col < SIZE; col++) {
  ctx.fillRect(GAP + col * (CARD + GAP), TOP + GAP, CARD, CARD)
}
```

What it means

Your turn

Replace the line ctx.fillRect(GAP, TOP + GAP, CARD, CARD) with the loop. Press Run.

Skills: Loops

All steps

  1. Get the canvas and the pen
  2. The table
  3. One card
  4. A row of cards
  5. Four rows
  6. Every fruit twice
  7. Cards that know themselves
  8. A card's corner
  9. Draw the cards from the list
  10. Draw again and again
  11. The face of a card
  12. A fair shuffle
  13. Which card is at a point?
  14. Click to turn a card
  15. One place for the rules
  16. Two cards at a time
  17. Pair or no pair
  18. Count the moves
  19. Show moves and pairs
  20. All pairs found
  21. Play again
  22. A number that follows
  23. Swap sides halfway
  24. Animate the turn
  25. Build it yourself: your best game