Workshop › 15 Puzzle › Step 16 of 27

Count the moves

What we are doing

A move counter at the top left shows how many slides you needed. It starts at 0 and goes up on every real slide.

```js
let moves

function reset() {
  tiles = solvedTiles()
  moves = 0
}

  tiles[i] = 0
  moves += 1

  ctx.fillStyle = 'white'
  ctx.font = 'bold 18px sans-serif'
  ctx.textBaseline = 'alphabetic'
  ctx.textAlign = 'left'
  ctx.fillText('Moves ' + moves, LEFT, 36)
```

What it means

Your turn

  1. Under let tiles ... write let moves.
  2. In reset, write moves = 0; at the end of move, write moves += 1.
  3. In draw, under the forEach block, leave an empty line and write the five text lines. Press Run.

Skills: Game states

All steps

  1. A board in one list
  2. The canvas and the pen
  3. Paint the table
  4. A function that draws
  5. Row and column
  6. Where each square is
  7. Draw one tile
  8. The number on the tile
  9. All the tiles
  10. Draw again and again
  11. The solved board from N
  12. Neighbours
  13. Slide a tile
  14. Click a tile
  15. Arrow keys
  16. Count the moves
  17. Shuffle with real slides
  18. Which boards can be solved?
  19. Is it solved?
  20. Remember the slide
  21. Count the frames
  22. Smooth sliding
  23. Solved!
  24. Show the win
  25. Play again
  26. A record to beat
  27. Build it yourself: a timer