Workshop › Sudoku › Step 27 of 28

Tap the pad

What we are doing

A tap on a pad button writes that digit in the selected cell, and the last button erases.

```js
else if (y >= PAD_Y && y < PAD_Y + PAD_H && x >= 0 && x < 9 * SIZE) {
  const button = Math.floor(x / PAD_W)
  enter(button === 9 ? 0 : button + 1) // the last button erases
}
```

What it means

Your turn

In pointerdown, add the pad branch after the line that selects a cell.

Skills: Keyboard and mouse input

All steps

  1. Nine by nine
  2. Lines and boxes
  3. A puzzle from a string
  4. The puzzle's own digits
  5. Keep drawing
  6. The selected cell
  7. Light up row, column and box
  8. The same digit everywhere
  9. Click to select
  10. Move with the arrows
  11. Write digits
  12. The three rules in one loop
  13. Show mistakes
  14. Solved!
  15. A clock
  16. The solved message
  17. Play again
  18. The easiest cell
  19. The solver
  20. Random order
  21. Invent a puzzle
  22. A new puzzle every game
  23. Hints
  24. Best time
  25. N for a new puzzle
  26. A number pad
  27. Tap the pad
  28. Build it yourself: undo