Workshop › Klondike Solitaire › Step 31 of 40

Drop it where you want

What we are doing

On release, a card that did not move is still a tap. A dragged card goes to the pile under the middle of the held card, not under the pointer: that feels right however you grabbed it. If tryMove refuses, the card simply appears back in its pile, because it never left it.

```js
const { from, index, moved } = drag
if (!moved) autoMove(from, index)
else {
  // Drop on the pile under the middle of the held card.
  const target = hit(drag.x - drag.dx + CW / 2, drag.y - drag.dy + CH / 2)
  if (target) tryMove(from, index, target.key)
}
```

What it means

Your turn

In the pointerup listener, replace the two lines const { from, index } = drag and autoMove(from, index) with the new lines.

Skills: Keyboard and mouse input, Collision detection

All steps

  1. The green table
  2. Draw one card
  3. The face of a card
  4. Red and black
  5. A deck of 52
  6. Shuffle
  7. Piles in one object
  8. Deal the seven columns
  9. A place for every pile
  10. Put the piles on the table
  11. Fan out the columns
  12. Outlines for empty places
  13. Turn over a card
  14. Space turns a card
  15. Go through the stock again
  16. What is under the pointer?
  17. Hitting a card in a column
  18. Tap the stock
  19. Rule 1: building a column
  20. Rule 2: building a foundation
  21. Move cards by the rules
  22. Turn over the uncovered card
  23. Find where a card goes
  24. Pick up a card
  25. Tap to move
  26. A move counter
  27. Count the moves
  28. Where did you grab it?
  29. Follow the pointer
  30. Draw the held cards at the pointer
  31. Drop it where you want
  32. Drop a king into an empty column
  33. A clock
  34. Winning
  35. You won!
  36. A new game
  37. The best time
  38. Snapshots of the table
  39. Undo
  40. Build it yourself: finish by itself