Workshop › Missile Command-style Defense › Step 22 of 35
Every missile you destroy (directly or in a chain) is worth 25 points.
```js
let score
score = 0
score += 25
```score is set to 0 by reset and grows by 25 for each missile caught in one of your explosions.let launchIn write let score.reset, under blasts = [], write score = 0.update, write score += 25 under m.done = true in the caught-missile block.Skills: Game states
← Only your explosions count Show the score →