Workshop › Puzzle Bobble-style Bubble Shooter › Step 6 of 31

The shooter

What we are doing

The shooter sits at the bottom. It shows the loaded bubble, and a smaller one beside it shows the next. Knowing the next color lets a player plan two moves ahead.

```js
const SHOOTER = { x: 200, y: 490 }

let loaded // color of the bubble in the shooter
let next // color of the one after

function pickColor() {
  return Math.floor(Math.random() * COLORS.length)
}

  loaded = pickColor()
  next = pickColor()

  drawBubble(SHOOTER.x, SHOOTER.y, loaded)
  drawBubble(SHOOTER.x + 60, SHOOTER.y + 10, next, 12)
```

What it means

Your turn

  1. Under COLORS write SHOOTER; under let grid ... write let loaded and let next.
  2. Above function reset() { write pickColor; at the end of reset pick the two colors.
  3. In draw, after the grid loops, leave an empty line and draw the two bubbles.

Skills: Game states

All steps

  1. The night sky
  2. One bubble
  3. A grid of cells
  4. Draw the grid
  5. Bubbles that nest
  6. The shooter
  7. Aim upwards
  8. Turn with the arrows
  9. Aim with the pointer
  10. Fire!
  11. Fly
  12. Bounce off the walls
  13. Touching something?
  14. Stick into the grid
  15. Smaller steps
  16. Six neighbours
  17. Flood fill
  18. Three in a row pop
  19. Bubbles that fall
  20. Cut them loose
  21. Show the score
  22. Only useful colors
  23. Count the shots
  24. The ceiling comes down
  25. Win or lose
  26. The danger line
  27. The end message
  28. Play again
  29. Best score
  30. A dotted guide
  31. Build it yourself: swap bubbles