Workshop › Scorched Earth-style Artillery › Step 16 of 23

Hitting a tank

What we are doing

A shell that flies right into the other tank should explode there, even if it hasn't reached the ground yet. The shooting tank itself is skipped, or every shell would hit its own tank as it leaves the barrel.

```js
if (tanks.some((t) => t !== tanks[turn] && Math.hypot(t.x - s.x, t.y - 6 - s.y) < 12)) return 'tank'
```

What it means

Your turn

In fly, check the tanks after the ground.

Skills: Collision detection

All steps

  1. The ground
  2. Hills
  3. Two tanks
  4. The barrel
  5. The game loop
  6. Aim
  7. Angle and power
  8. Fire!
  9. Flight
  10. Boom
  11. Craters
  12. Falling tanks
  13. Damage
  14. Taking turns
  15. The computer's shot
  16. Hitting a tank
  17. Win or lose
  18. Wind
  19. The computer aims
  20. Aim with the mouse
  21. Drag and let go
  22. The atan2 trap
  23. Build it yourself: a trail